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“In a complex industry such as 3D, it is important to have meaningful market data, figures and forecasts that you can factor into your own business model and apply to your own situation on an ongoing basis. M2 Advisory Group has always served us well in that capacity, and having that kind of market knowledge on your team has proven to be an invaluable asset. We were also extremely fortunate to have M2’s CEO, Wanda Meloni, on NGRAIN’s Advisory Board. Her objective industry expertise provides very valuable input into our strategic planning process.”

President, NGRAIN

“It was my pleasure to work with Wanda both in my role at NVIDIA and for the PC Gaming Alliance. I always find Wanda to be professional and knowledgeable. She executes with energy and can always be trusted to follow up.”

Vice President, NVIDIA

“I have engaged M2 Insights on numerous occasions with multiple companies and have collaborated with Wanda on a number of projects, Advisory Boards etc. Her vast and pragmatic technical and business knowledge, coupled with her unparalleled multi-industry Rolodex, and strong interpersonal skills, make her an invaluable asset to any company in the capacity of sales, marketing, business development and general management. She is one of my most reliable business contacts.”

Vice President, Marketing, Softimage

“Wanda has been an advisor to Southpaw Technology since the very beginning. I’ve often turned to Wanda to provide insight into changing trends and important developments in the 3D technology space. Wanda is extremely well connected and has on numerous occasions made introductions that have led to fantastic business relationships. I would highly recommend M2 Insights and their research to any company looking to get the true inside scoop of what’s really going on in this fast paced industry.”

CEO , Southpaw Technology

“Wanda is beyond doubt one of the most knowledgeable and forward-thinking analysts I know in the game and film technology space. She has helped me numerous times in defining the big picture for certain technologies and their impact on the market. I would highly recommend Wanda and her research to any executive looking to get into this market space, or needing expert strategic advice for their company.”

Principal , Neology Marketing Communications

“I turned to M2 to better understand the AR/VR marketplace. Wanda contributed directly to the velocity with which we reached unprecedented milestones:

  • She connected us to gaming, graphics, VR/AR, enterprise and emerging technology leaders that we could not otherwise reach.

  • Her deep knowledge of industry patterns & trends are invaluable assets.

  • She is always strategic in her thinking and is a great team player.”

VP Marketing, Atheer

“M2 Insight’s market studies and reports contain the most comprehensive graphics technology (among other digital media areas) analysis we’ve come across. The information is thorough, timely and on point, and comes from reliable analysts who are clearly plugged into the industry.”

“In order to stay abreast of new companies, products and technologies in the digital media space, it is critical for us to have a source of information to turn to, but perhaps more importantly, to rely on. We’ve found the market analysis from M2 Insights to be fresh, insightful and forward-thinking. Wanda Meloni’s input was invaluable to us recently, having incorporated it into some successful investor-related presentations.”

“Wanda has long been a source of insight into what is driving the graphics industry and I always look forward to reading her reports.”

“Working in the computer hardware arena as a leading designer and manufacturer of 3D graphics and digital media solutions, We must have our arms around the latest developments in areas like PC and Mac desktop and notebook platforms, as well as workstation, digital television and game consoles. The advantage of working with M2 Insights is that their expertise touches on all key areas of the computer graphics / digital media space. They have a firm grasp of the market and a proven track record for delivering timely, relevant information.”

“Wanda Meloni is a dynamic source for the latest information on the 3D, interactive and graphics industry.”

“As a developer of animation software for the entertainment industry, it is always vital to monitor the latest products, technologies and trends taking shape in the market – and that means having solid information. M2 Insights has consistently been an accurate source of data for us, and when it comes to graphics and digital media, Wanda Meloni certainly has the pulse of the industry. M2’s ‘Digital Media Market Study’ enabled us to have a virtual 3D encyclopedia at our fingertips.”

“Wanda’s knowledge base in the 3D industry and deep list of contacts make her one of the most informed analysts in the category. Her professionalism and passion for the technology keep her constantly abreast of new developments in this rapidly-evolving business.”


M2 works with the world’s leading entertainment and technology firms. Our team is committed to best-in-class research and results. 


CEO and Principal Analyst

Wanda Meloni is an analyst and market strategist, working with top digital media, entertainment and enterprise companies for over 15 years. 

Focused on interactive and emerging trends in media, games and platform development, she had a deep understanding of content development, emerging platforms/tech/games, communities, and customer engagement. 

Wanda Meloni has worked with some of the top companies in games, entertainment, graphics and enterprise including Sony, Intel, Atheer, nGrain, Digital Domain, Adobe, Autodesk, and Dolby with their market sizing, developer trends, and strategy planning.

Quoted in Fortune, Fast Company, Financial Times, Wall Street Journal, USA Today, New York Times, and Los Angeles Times, Wanda also speaks at trade events including Consumer Electronics Show – CES, National Association of Broadcasters-NAB, Game Developers Conference – GDC, Casual Connect, Mobile Gaming USA, GameStop Expo.

Wanda currently sits on several non-profit boards of:

  • Open Gaming Alliance – promoting groups of the games industry
  • Immersive Technology Alliance – building opporunity for virtual reality, augmented reality and immersive applications
  • SHIIFT – a non-profit focused on supporting women and diversity in VR

Wanda holds an MBA in International Business Strategy from the Monterey Institute of International Studies, and speaks several languages.


Analyst – AI, Blockchain, Machine Learning, Indie Games, Games for Change

Margaret Wallace is an innovator and leading voice on growing trends in the video game, digital media and tech industry ecosystems. A keynote, conference and workshop speaker, she is also frequently a guest on podcasts, radio, industry and consumer-facing interview programs which focus on  discussing emerging technology and trends. An entrepreneur and video game executive by training, she also consults for companies of all sizes on business, product, strategic deployment and fundraising strategies.

Areas of focus include: Marketplace landscape research, product innovation, augmented reality, machine learning, free-to-play games, artificial intelligence, blockchain, evolving business models, digital distribution, competitor analysis, forecasting, and management consulting.


Analyst – Games, Hardware, Graphics

Matt Ployhar is a key strategic program and product planner for platforms, games, tools, and emerging technologies.  He is a contributing analyst to the M2-Insights platform.  He is an expert at assessing trends and strategic programs for companies in areas of:

  • Emerging Technologies
  • Computing Platforms: PCs, Mobile, Console
  • Graphics
  • Hardware
  • Gaming Ecosystems
  • Esports
  • Founder of Thought Ops (2014), indie video game developer
  • Former Senior Gaming Manager – Intel
  • Former Senior Program Manager, Games – Microsoft
  • Former Board Member of Open Gaming Alliance
  • Former President of PC Gaming Alliance


We welcome the opportunity to work with you and your team.

Software & Development

Tech & Platforms

Media & Entertainment

Trade Organizations

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